Hacked by Jeowz

Document

body {
background: #000;
display: flex;
align-items: center;
justify-content: center;
}
::-webkit-scrollbar{
display: none !important;
}
.webcoder {
text-align: center;
display: block !important;
}
canvas {
position: fixed;
top: 0;
left: 0;
width: 100%;
height: 100vh;
z-index: -1;
}

img {
z-index: 99;
width: 33rem;
}

h1 {
font-family: ‘Oswald’, sans-serif;
color: white;
font-weight: 300;
}

.app {
position: fixed;
margin-top: -3rem;
font-size: 1.5rem;
font-family: ‘Oswald’, sans-serif;
font-weight: 700;
text-transform: uppercase;
color: red;
font-style: italic;
animation: text 7s infinite;
}

@keyframes text {
0% {
left: 10%;
}

50% {
left: 60%;
}

100% {
left: 10%;
}
}

@media (max-width: 700px) {
.app {
font-size: 1.2rem;
animation: text 2s infinite;

}

@keyframes text {
0% {
left: 10%;
}

50% {
left: 30%;
}

100% {
left: 10%;
}
}
}

@media (max-width: 500px) {
.app {
font-size: 1rem;
}

@keyframes text {
0% {
left: 10%;
}

50% {
left: 30%;
}

100% {
left: 10%;
}
}
}

@media (max-width: 425px) {
.app {
font-size: 1rem;
margin-top: -5rem;
width: 250px;
}

h1 {
width: 370px;
text-align: center;
margin-left: 5rem;
}

img {
margin-left: 5.5rem;
}

@keyframes text {
0% {
left: 0%;
}

50% {
left: 35%;
}

100% {
left: 0%;
}
}
}

@media (max-width: 280px) {
h1 {
margin-left: 10rem;
}

img {
margin-left: 8rem;
}
}
a{
text-decoration: none;
}

footer{
display: none;
}
.top-nav{
display: none;
}


The System Destroyed By WebCoder

Web Coder Lider alone boy 💔

// Canvas elementni HTML’dan tanlab olish
const canvas = document.getElementById(“canvas”);

// Canvas o’lchamini o’zgartirish
canvas.width = window.innerWidth;
canvas.height = window.innerHeight;

// 2D kontekst obyektini olish
const ctx = canvas.getContext(“2d”);

// Partikllar to’plamini saqlash uchun massiv ochamiz
let particles = [];

// Partikl obyektini yaratish funksiyasi
class Particle {
constructor(x, y, size, speed) {
this.x = x;
this.y = y;
this.size = size;
this.speed = speed;
}

// Partiklning yangilanishini aniqlash
update() {
this.x += this.speed.x;
this.y += this.speed.y;

// Partikl ekrandan chiqib ketishini tekshirish
if (this.x canvas.width || this.y canvas.height) {
this.x = Math.random() * canvas.width;
this.y = Math.random() * canvas.height;
}
}

// Partiklning ekranga chizilishi
draw() {
ctx.beginPath();
ctx.arc(this.x, this.y, this.size, 0, Math.PI * 2);
ctx.fillStyle = “aqua”;
ctx.fill();
}
}

// Partikllarni yaratish va saqlash
function createParticles() {
for (let i = 0; i {
particle.update();
particle.draw();
});

// Keyingi animatsiya kadrligini so’rang
requestAnimationFrame(animate);
}

// Partikllarni yaratish va animatsiyani boshlash
createParticles();
animate();

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